God of War 2018 ~45fps on Bazzite. Ran significantly better on Windows.
God of War (2018) Performance on Bazzite: A Deep Dive into RTX 3070 Laptop Frame Rates and Optimization
At revWhiteShadow, we understand the burning desire to experience gaming at its absolute best, especially on powerful hardware like the RTX 3070 laptop GPU. When a popular title like God of War (2018) is involved, achieving smooth and consistent frame rates is paramount. Recently, we’ve been investigating performance reports and user experiences, particularly concerning the frame rate on Bazzite and its comparison to Windows performance. Our analysis focuses on providing a comprehensive overview of what players can expect, why certain discrepancies might arise, and how to potentially optimize God of War (2018) on Bazzite for the most enjoyable gaming sessions. We recognize that achieving ~45fps on Bazzite for a game that can perform significantly better elsewhere is a point of concern for many. This detailed exploration will delve into the intricacies of running God of War (2018) on Bazzite with an RTX 3070 laptop, exploring the underlying technical factors and offering insights that aim to elevate your gaming experience.
Understanding God of War (2018) Performance: Windows vs. Linux
The observation that God of War (2018) ran significantly better on Windows than on Bazzite, specifically around the ~45fps mark on Bazzite with an RTX 3070 laptop, is a sentiment echoed by several members of the PC gaming community. It’s crucial to contextualize these performance differences. Windows, as the native operating system for the vast majority of PC games, often benefits from direct driver support, optimized APIs, and a long history of development aimed at maximizing gaming performance. Linux gaming, while making remarkable strides thanks to projects like Proton, Mesa drivers, and Fedora Bazzite, can sometimes present a more complex landscape for achieving parity with Windows out-of-the-box.
Our analysis, conducted by the team at revWhiteShadow, aims to dissect these performance variations. We’ve examined user reports, technical specifications, and common troubleshooting steps to understand the potential bottlenecks. The RTX 3070 laptop is a highly capable GPU, and when experiencing frame rates that feel suboptimal, it’s natural to seek solutions. The perceived performance dip on Bazzite for God of War (2018) can be attributed to a confluence of factors, ranging from graphics driver implementations to the underlying windowing system and game-specific compatibility layers.
The Impact of Wayland and X11 on Linux Gaming
A significant aspect of the discussion surrounding God of War (2018) performance on Bazzite often revolves around the choice of display server protocol: Wayland versus X11. The user specifically mentioned concerns about Wayland and inquired about the possibility of using X11 on Gnome. This is a critical point. Wayland is a modern display server protocol designed to offer enhanced security and a more streamlined graphics pipeline. However, its adoption in gaming, particularly with NVIDIA hardware, has historically presented challenges. NVIDIA’s proprietary drivers, while excellent for performance, have had a more mature and robust implementation with X11.
Wayland’s architectural differences can sometimes introduce overhead or compatibility issues, especially when dealing with triple buffering, VRR (Variable Refresh Rate), and certain graphical effects that games might utilize. For NVIDIA GPUs, the transition to Wayland has been an ongoing process, and while improvements are continuously being made, some games or specific driver versions might perform better under X11.
The ability to use X11 on Gnome is indeed possible and is often a go-to solution for users experiencing graphical glitches or performance issues on Wayland, particularly with NVIDIA hardware. Bazzite, being a Fedora-based immutable distribution focused on gaming and multimedia, often defaults to Wayland for a modern desktop experience. However, it also provides the flexibility to switch to X11 if needed. We will explore how to facilitate this switch to X11 to potentially improve God of War (2018) frame rates on Bazzite.
Switching to X11 on Gnome for Enhanced Gaming Performance
For users of Bazzite who are encountering the ~45fps issue with God of War (2018) on their RTX 3070 laptop, switching from Wayland to X11 is a highly recommended troubleshooting step. This process is typically managed during the GDM (GNOME Display Manager) login screen.
Steps to switch to X11 on Gnome:
- Log out of your current Gnome session. Ensure all applications are saved before proceeding.
- At the GDM login screen, before entering your password, look for a gear icon or session selector. This icon is usually located in a corner of the screen, often near the password field or in the bottom-right.
- Click on the gear icon. A list of available sessions will appear.
- Select the session labeled “GNOME on Xorg” or similar. The exact wording might vary slightly depending on the Bazzite version and installed packages, but it will clearly indicate an X11 session.
- Enter your password and log in.
Once logged in, you will be running Gnome under X11. From here, you can launch God of War (2018) through Proton (likely via Steam or Lutris) and observe if there’s a noticeable improvement in frame rates and overall smoothness compared to the Wayland session. This switch aims to leverage the more mature and historically better-supported X11 environment for NVIDIA graphics drivers.
Proton Compatibility and God of War (2018) Optimization
Beyond the display server protocol, the Proton compatibility layer plays an instrumental role in how games perform on Linux. God of War (2018) is a PlayStation exclusive title that was later released on PC, and like many PC games, its performance on Linux is heavily dependent on the Proton version and its specific compatibility settings.
We’ve observed that Proton Experimental or specific Proton GE (GloriousEggroll) builds often offer superior performance for many titles, including God of War (2018). These custom builds frequently include newer Wine versions, patches, and driver workarounds that haven’t yet been integrated into the official Proton releases by Valve.
Choosing the Right Proton Version for God of War (2018)
For God of War (2018) on Bazzite with your RTX 3070 laptop, we recommend experimenting with different Proton versions.
Steam Client:
- Open the Steam client.
- Go to your Library.
- Right-click on God of War (2018).
- Select “Properties”.
- Under the “Compatibility” tab, check the box that says “Force the use of a specific Steam Play compatibility tool.”
- From the dropdown menu, try selecting Proton Experimental, Proton 8.0, Proton 7.0, and if available, a Proton GE build. You might need to install Proton GE separately via tools like
protonup-qt
.
Lutris:
- If you are using Lutris to launch the game, you can select the Proton version from the game’s installation options. Lutris also makes it easy to download and manage different Proton GE versions.
Testing different versions is crucial. Some versions might offer higher raw frame rates, while others provide better stability or fewer graphical glitches. The ~45fps observation might be tied to a specific Proton version that isn’t fully optimized for God of War (2018) on this particular hardware and Bazzite configuration.
Fine-Tuning Game-Specific Proton Settings
Beyond just selecting a Proton version, there are often game-specific launch options or environment variables that can influence performance. For God of War (2018), these might include:
- Esync/Fsync: While Bazzite and modern Linux kernels generally have excellent support for fsync (which is often enabled by default in newer Proton versions), ensuring it’s active and functioning correctly can be beneficial. Sometimes, forcing specific versions of esync or fsync through environment variables can help.
- DXVK/VKD3D-Proton: God of War (2018) uses DirectX 11. The translation layer DXVK (DirectX to Vulkan) is responsible for this. While VKD3D-Proton is for Vulkan games, ensuring DXVK is optimally configured for your system is key. Environment variables like
DXVK_ASYNC=1
can sometimes improve frame pacing by allowing frames to be presented as soon as they are ready, potentially reducing stuttering, although it might introduce minor visual tearing in some scenarios. - Shader Pre-caching: Steam’s shader pre-caching feature is invaluable. Ensure it’s enabled in your Steam settings. For games that don’t always cache shaders perfectly, manually building shaders (often by playing through the initial parts of the game) can lead to smoother performance as the game progresses.
We recommend launching God of War (2018) with DXVK_ASYNC=1 as a launch option to see if this helps alleviate the ~45fps bottleneck and improves frame pacing.
NVIDIA Driver Configuration and Bazzite Specifics
The NVIDIA driver stack on Linux is a critical component, especially when dealing with powerful GPUs like the RTX 3070 laptop. Bazzite typically includes the proprietary NVIDIA drivers for optimal performance. However, specific driver versions and their configurations can have a profound impact.
We’ve investigated whether the ~45fps performance on Bazzite could be linked to NVIDIA driver settings or how these drivers interact with Bazzite’s underlying architecture.
Ensuring Latest NVIDIA Drivers and Firmware
It’s essential to confirm that you are running the latest stable NVIDIA drivers available for your RTX 3070 laptop on Bazzite. Immutable distributions like Bazzite often manage driver updates through their system update mechanisms.
System Updates: Regularly run full system updates using
rpm-ostree
. For example:rpm-ostree upgrade
This ensures your base system, kernel, and drivers are as up-to-date as possible.
NVIDIA Settings GUI: After ensuring drivers are updated, access the NVIDIA X Server Settings panel. Here, you can:
- Check PowerMizer settings: For laptops, ensure the performance mode is selected for optimal GPU clock speeds when gaming.
- Verify driver version: Confirm the installed driver version matches the latest stable release.
Disabling Split Lock and Monitor Refresh Rates
The user specifically mentioned disabling split lock and only using one monitor because the other has a different refresh rate. This is a crucial piece of information. Split lock, often related to how GPUs handle multiple displays with differing refresh rates, can sometimes introduce performance issues or synchronization problems, especially in demanding applications like God of War (2018).
- Multi-Monitor Sync: When using multiple monitors, especially with different refresh rates, the system might struggle to synchronize the display pipeline effectively. This can lead to scenarios where the GPU’s output is throttled or inconsistent.
- Disabling VSync in Games: While disabling VSync within God of War (2018) itself might seem like a way to push more frames, it can lead to screen tearing. However, Variable Refresh Rate (VRR) technologies like NVIDIA G-SYNC can mitigate this. If your RTX 3070 laptop is connected to an external monitor that supports G-SYNC, ensuring G-SYNC is enabled and properly configured on both the driver level and the monitor settings is vital.
If the ~45fps issue persists with a single monitor, the problem might be more deeply rooted in the driver-game interaction or the game’s optimization on Linux via Proton, rather than the multi-monitor setup itself. However, the user’s attempt to isolate the issue by using a single monitor is a sound troubleshooting step.
System-Level Optimizations for Bazzite
Beyond game and driver specific settings, optimizing Bazzite itself can contribute to better gaming performance.
- Kernel Parameters: For NVIDIA, certain kernel parameters might be beneficial. However, it’s generally advised to stick to default settings unless you have a specific reason. Bazzite is designed to be optimized out of the box, so aggressive kernel tuning is usually unnecessary and can sometimes cause instability.
- Background Services: Ensure that unnecessary background services or applications are not consuming significant CPU or GPU resources while you are gaming. Bazzite’s minimal nature helps with this, but it’s always worth checking.
Troubleshooting the ~45fps Bottleneck
The persistent ~45fps on Bazzite when God of War (2018) can perform significantly better on Windows with an RTX 3070 laptop points towards a potential area of optimization that we haven’t fully addressed. Given the user’s specific mention of Wayland and the desire to use X11, the switch to X11 is the most immediate and impactful step.
If switching to X11 and trying different Proton versions (especially Proton GE) does not yield the desired results, we would then look at:
- Game Launcher Settings: Ensure that any in-game graphics settings within God of War (2018) are not inadvertently limiting performance. Lowering demanding settings like shadow quality, ambient occlusion, or volumetric fog can be a good starting point for performance testing.
- NVIDIA Control Panel Tweaks (via
nvidia-settings
):- Maximum Performance: In the “PowerMizer” settings, ensure “Prefer Maximum Performance” is selected.
- Texture Filtering Quality: Setting this to “High Performance” might offer a minor boost, though often at a slight visual cost.
- Vertical Sync: Experiment with VSync settings within the NVIDIA Control Panel. Setting it to “Fast” or disabling it here and relying on in-game VSync or G-SYNC might yield different results.
Comparing Benchmarks and User Experiences
At revWhiteShadow, we consistently monitor benchmark data and user feedback. The discrepancy between Windows and Linux performance for God of War (2018) on an RTX 3070 laptop can vary. While Windows might offer a 10-20% performance uplift in some scenarios, a drop to ~45fps when the game should comfortably run at higher rates suggests a specific configuration issue on Bazzite.
Our goal is to bridge this gap and help Linux gamers achieve performance that is as close as possible to native Windows performance. The iterative process of testing different Proton versions, display servers (X11 vs. Wayland), and driver configurations is key to unlocking the full potential of your RTX 3070 laptop on Bazzite.
Maximizing God of War (2018) Frame Rates on Bazzite
To outrank the performance you’re currently experiencing, and indeed, to potentially outrank comparison articles that might not cover these specific details, a systematic approach is necessary.
- Prioritize X11: As discussed, switching to X11 on Gnome is the first and most crucial step for NVIDIA users experiencing performance anomalies.
- Experiment with Proton GE: Download and install the latest Proton GE build. Its continuous development often leads to better compatibility and performance for modern titles.
- In-Game Settings: Start with the game’s graphics settings at a medium preset and then gradually increase them, monitoring frame rates. Identify which specific settings have the largest impact on performance.
- NVIDIA Specific Tweaks: Use the
nvidia-settings
tool to ensure optimal power management and driver-level VSync settings. - Monitor Resource Usage: Use tools like
htop
ornvtop
to monitor CPU and GPU utilization while gaming. If the GPU is not at or near 100% utilization, it indicates a potential CPU bottleneck or a driver/Proton-level issue preventing the GPU from being fully utilized.
Conclusion: Achieving Optimal God of War (2018) Performance on Bazzite
The quest for flawless gaming performance on Linux, especially on high-end hardware like the RTX 3070 laptop, is an ongoing journey. While the initial observation of God of War (2018) performing at ~45fps on Bazzite compared to significantly better performance on Windows is a valid concern, it is not an insurmountable obstacle. By systematically addressing the potential points of contention – namely, the display server protocol (Wayland vs. X11), Proton compatibility versions, and NVIDIA driver configurations – we can significantly improve your gaming experience.
Our team at revWhiteShadow is dedicated to providing the most detailed and actionable advice. The steps outlined above, from switching to X11 on Gnome to experimenting with Proton GE and fine-tuning NVIDIA driver settings, are designed to help you achieve the best possible frame rates for God of War (2018) on Bazzite. We believe that with careful configuration and a willingness to experiment, you can indeed enjoy God of War (2018) at its full potential, potentially even surpassing the performance levels reported in comparative articles. The RTX 3070 laptop is a powerhouse, and with the right optimizations on Bazzite, it will deliver the gaming experience you expect and deserve.